WebAR SDK
v1.7.3
v1.7.3
  • Introduction
  • GETTING STARTED
    • SignUp and Get a License
    • Manage Your Licenses
    • Download WebAR SDK
    • Installing WebAR SDK
  • INTEGRATIONS
    • A-Frame Integration
      • Build a Basic Surface Tracking Experience
      • Build a Marker Tracking Experience
      • Build an Advanced Portal Experience
      • Build a Basic Face Tracking Experience
    • Babylon.Js Integration
      • Build a Basic Surface Tracking Experience
      • Build a Basic Marker Tracking Experience
    • Unity Integration
      • Package Installation
      • Build a Basic Surface Tracking Experience
      • Build a Basic Marker Tracking Experience
      • Customize Loading Screen
      • Rotate and Zoom
      • Use Cases
      • Unity Build Settings
      • Unity Screenshot Feature
    • PlayCanvas Integration
      • Build a Basic Surface Tracking Experience
      • Build a Basic Marker Tracking Experience
    • What Makes a Good Marker
  • API
    • API Reference - Javascript
      • A-Frame Attributes
      • SDK Configuration Properties
      • Javascript Functions
    • API Reference - Unity(C#)
      • SDK Configuration Properties
      • C# Functions
    • Customization API
  • PUBLISH YOUR CREATION
    • Develop Locally
    • Launch the Experience
  • MORE INFORMATION
    • Pricing
    • FAQs
  • Support
    • Contact Support
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On this page
  • Introduction
  • Concept
  • Portal Experience Logic
  • WebAR SDK API Utilised
  • Procedure
  • Step 1: Create Portal Models in Blender (Optional)
  • Step 2: Setup Base Code Using the WebAR SDK Example
  • Step 3: Import Portal models
  • Step 4: Add Surface Landing Animation
  • Step 5: Add Portal Entry Logic
  • Step 6: Hide Portal Backside
  • Step 7: Start the HTTPS Server
  • Step 8: Full Source Code
  • Resulting Portal WebAR Experience
  1. INTEGRATIONS
  2. A-Frame Integration

Build an Advanced Portal Experience

Create a two world portal experience using advanced SDK capabilities

PreviousBuild a Marker Tracking ExperienceNextBuild a Basic Face Tracking Experience

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