FAQs
Read through few commonly asked questions
Blippar Documentation Centre
What can I do with WebAR?
What do I need to get started?
What are the compatibility requirements for the WebAR SDK?
What are the contents of the WebAR SDK bundle?
Do I need to install a Chrome extension?
Do I need to install any apps?
What are the Browser requirements?
How do I view my AR Experience?
Are there any WebAR example projects which embeds a video?
Need Pricing Details?
Can you create AR Experience with surface tracking and image recognition?
Does the service collect and store client information?
What does "elType enum values" mean?
Is Marker or Image Tracking supported?
Can we build a customized web AR platform or our domain?
How to show a video playing on a scene?
Can we create different 3D animations each with a unique QR code in an experience?
Can I publish my AR campaign for free?
Do I need to submit payment details to download WebAR SDK?
Is there a limit on the number of free views?
What happens when I have used all my free campaign views?
If my license expires is there an option to renew?
If my license has expired can I activate my Project again?
If I pause my license will my project still be live and will my views still be used?
If I cancel auto-renewal and my views get over will my license also expire?
Can I add more views to my existing subscription?
How can I add more views to my existing subscription?
If I have certain amount of unused views can I still add more views? Will my unused views get added to the total number of views after I buy more views?
Is there a top-up option available?
Can I switch my plan at any time?
If my trial license has expired can I get more free views?
How can I track my usage of views?
If there are too many expired licenses in my HUB can I delete them?
If there are markers uploaded in my project will this get deleted if my license expires?
What are the different payment options supported?
Is there a coupon code for availing any discounts?
Will I get notified when my views are about to expire?
Can I renew/upgrade my trail license
If my license expires, can I still download SDK bundle?
If my auto-renewal fails and my license is expires, what is the course of action?
Can I choose a rendering engine for my AR Creations? What options does WebAR SDK support?
Where can I specify the type of rendering?
What is the benefit of using Babylon.js rendering engine over A-Frame?
What is the integration and who is it for?
How is the integration accessed and used?
What costs are involved?
Where is the Blippar SDK Unity Package available from?
What problems does the integration solve?
What features does the integration include?
What types of AR content can't be created using Unity SDK Integration?
Can I use the unity desktop version to create AR experience using unity_webarsdk_v1.*.unitypackage?
How do I publish an AR created using unity package?
How many free views do I get?
Is it chargeable for me to download and install unity_webarsdk_v1.*.unitypackage?
What is the major advancement in WebAR SDK surface UX?
From which version can I enable the New UX?
What rendering engines are supported in New UX v1.7.1?
How do I enable the New UX in SDK v1.7.1?
Will the new UX affect existing projects?
Is using the New UX mandatory?
What advanced controls are included in the new release?
What are the new APIs in v1.7.1?
What are the new SDK configuration properties in v1.7.1?
Does WebAR SDK support chroma key videos?
How can I improve surface tracking quality in WebAR SDK?
How can I resolve camera quality issues in Unity?
Why does my WebAR project request camera permissions every time I visit the page?
How can I resolve issues with Unity builds showing a black background in WebAR?
Is it possible to switch between marker tracking and surface tracking in Unity SDK?
Why doesn't my volumetric video display correctly in WebGL on iOS devices?
How can I configure multiple scenes in Unity WebAR SDK?
How can I troubleshoot domain-related license errors in WebAR SDK?
How can I integrate Blippar WebAR SDK with Angular or TypeScript?
Can I host my WebAR SDK project on a private server without an internet connection?
Does WebAR SDK support React Three Fiber?
How can I adjust camera focus settings for improved image clarity?
Is there a way to manage multiple subdomains under a single WebAR SDK license?
Can Blippar SDK integrate with multiplayer features or leaderboards for AR games?
Can users interact with AR objects in WebAR SDK, such as rotating or scaling them?
Can WebAR SDK be used to build AR apps that run offline on Unity iOS apps?
Can I deploy a single AR app to both web and Unity iOS environments using WebAR SDK?
Can users tap on the screen to position AR objects in WebAR SDK?
Can I use WebAR SDK for commercial projects?
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