WebAR SDK
v2.0.2
v2.0.2
  • Introduction
  • What's New?
  • GETTING STARTED
    • SignUp and Get a License
    • Manage Your Licenses
    • Download WebAR SDK
    • Installing WebAR SDK
  • INTEGRATIONS
    • A-Frame Integration
      • Build a Basic Surface Tracking Experience
      • Build a Marker Tracking Experience
      • Build a Basic Face Tracking Experience
    • Babylon.Js Integration
      • Build a Basic Surface Tracking Experience
      • Build a Basic Marker Tracking Experience
    • Unity Integration
      • Package Installation
      • Build a Basic Surface Tracking Experience
      • Build a Basic Marker Tracking Experience
      • Customize Loading Screen
      • Rotate and Zoom
      • Use Cases
      • Unity Build Settings
      • Unity Screenshot Feature
    • PlayCanvas Integration
      • Build a Basic Surface Tracking Experience
      • Build a Basic Marker Tracking Experience
    • What Makes a Good Marker
  • API
    • API Reference - Javascript
      • A-Frame Attributes
      • SDK Configuration Properties
      • Javascript Functions
    • API Reference - Unity(C#)
      • SDK Configuration Properties
      • C# Functions
    • Customization API
  • PUBLISH YOUR CREATION
    • Develop Locally
    • Launch the Experience
  • MORE INFORMATION
    • Pricing
    • FAQs
    • Release Notes
  • Support
    • Contact Support
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On this page
  • Introduction
  • Process
  1. PUBLISH YOUR CREATION

Launch the Experience

Scan the QR code and trigger your AR creation

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Introduction

Once you have , , and to a https server you are ready to view your AR experience.

Process

  • Navigate to your page.

  • While the application is loading on the mobile browser, you will see:

  • A loading progress bar while the scripts and assets are loading

  • After the application has loaded you will see an animation of a hand moving.

  • Point the camera at a textured/patterned surface and slowly move it left and right. Make sure that the surface is not too shiny, too bright or too dark.

  • Once an appropriate surface has been detected, a 3D model will appear on it and you’re good to go.

gotten a license
downloaded the WebAR SDK
built a scene
deployed
Blippar Documentation Centre