What's New?
WebAR SDK v2.0.5 Updates
We are excited to announce the release of WebAR SDK v2.0.5. This update brings significant enhancements to improve the user experience. Below are the key features and improvements included in this version.
Instant Tracking
No hand movements or surface scanning required.
AR appears as soon as the scene opens or the camera starts.
Simply tap, and AR will appear instantly.
Tap Anywhere
Place AR objects anywhere with a simple tap.
Improved Ground Plane Alignment
Improved ground plane alignment for better AR object placement.
Enhanced surface detection for a more accurate experience.
Speed Optimzations
Performance improvements for higher FPS and smoother experiences.
Smooth Fade-In
The camera now opens with a slow fade-in effect, offering a seamless transition into the AR experience.
Face Tracking Enhancements (A-Frame)
New Attributes
webar-face-landmark="point: 151;"
: Attach a 3D model to a face landmark point.webar-facemesh-shadow
: Create an additional face-mesh layer to display only shadows.
Inbuilt Material Attributes
webar-facemat-occluder
webar-facemat-normal
webar-facemesh-shadow
Issues Fixed
Replaced orthographic camera with a perspective camera for face tracking.
Fixed shadow rendering issues.
Note:
webar-facemesh
andwebar-facemesh-shadow
are two different layers acting as a face mask. Thewebar-facemesh-shadow
is positioned above the webar-facemesh layer.webar-video-plane should be placed at a negative z-distance as shown below:
<a-plane id="webar-video-plane" color="white" visible="true" position="0 0 -200"></a-plane>
Last updated