WebAR SDK
v2.0.4
v2.0.4
  • Introduction
  • What's New?
  • GETTING STARTED
    • SignUp and Get a License
    • Manage Your Licenses
    • Download WebAR SDK
    • Installing WebAR SDK
  • INTEGRATIONS
    • A-Frame Integration
      • Build a Basic Surface Tracking Experience
      • Build a Marker Tracking Experience
      • Build a Basic Face Tracking Experience
    • Babylon.Js Integration
      • Build a Basic Surface Tracking Experience
      • Build a Basic Marker Tracking Experience
    • Unity Integration
      • Package Installation
      • Build a Basic Surface Tracking Experience
      • Build a Basic Marker Tracking Experience
      • Customize Loading Screen
      • Rotate and Zoom
      • Use Cases
      • Unity Build Settings
      • Unity Screenshot Feature
    • PlayCanvas Integration
      • Build a Basic Surface Tracking Experience
      • Build a Basic Marker Tracking Experience
    • What Makes a Good Marker
  • API
    • API Reference - Javascript
      • A-Frame Attributes
      • SDK Configuration Properties
      • Javascript Functions
    • API Reference - Unity(C#)
      • SDK Configuration Properties
      • C# Functions
    • Customization API
  • PUBLISH YOUR CREATION
    • Develop Locally
    • Launch the Experience
  • MORE INFORMATION
    • Pricing
    • FAQs
    • Release Notes
  • Support
    • Contact Support
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On this page
  • Surface Tracking
  • Create a basic scene
  • Add WebAR SDK script
  • Create a webar stage mesh
  • (Optional) Integrate Enhanced UX with Stage Cursor, Rotation, and Scaling
  • Add a Cylinder mesh to webar stage
  • Add a GLB model to webar stage
  • Add a Particle System to webar stage
  • Initialise WebAR SDK
  • Deployment
  • Full Source Code
  1. INTEGRATIONS
  2. Babylon.Js Integration

Build a Basic Surface Tracking Experience

Construction of an AR experience using SLAM

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