Blippbuilder Documentation
  • Introduction
  • What's New
  • BLIPPBUILDER
    • Blippbuilder Desktop
      • Surface Tracking
      • Gyro Tracking
      • Marker Tracking
        • What Makes a Good Marker
      • Face Tracking
      • Navigating the Interface
      • Assets and 3D Objects
      • Action on Objects
        • Moving Objects
        • Rotating Objects
        • Resizing Objects
      • Manage Project
      • Manage Team
    • Blippbuilder Mobile
      • Creating Projects
      • Manage Project
      • Surface Gyro and Marker Tracking
      • FAQs
  • ACTIONS AND EVENTS
    • Introduction
    • Nodes
    • Sequence On Tap
    • Sequence with Wait on Tap
    • Set Colour When Scene Starts
    • Advanced Actions and Events
      • On Update
      • On Timeline Event
  • ADVANCED PROJECT
    • Create a Shadow Effect
    • Customization
    • Publish to Socials
  • FAQs
    • WebAR FAQs
    • Sketchfab FAQs
    • Microsoft Teams FAQs
    • AppAR FAQs
    • Blippbuilder FAQs
    • Blippbuilder New Pricing FAQs
  • SUPPORT
    • Contact Support
    • Blippbuilder Pricing
    • Release Notes
  • How-to Guides
    • Customize a Project
    • Manage Team
    • Restore a Project
    • Open URL on Tap
    • Import Assets from Sketchfab
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  1. ACTIONS AND EVENTS

Sequence with Wait on Tap

Learn to build a sequence of events

PreviousSequence On TapNextSet Colour When Scene Starts

Last updated 10 months ago

Follow the steps below to create a sequence of actions and events:

  • Add two objects from the in-built 3D library on the Design Canvas For eg: Cone and Arrow

  • Apply any colour to the objects from the 'Basic Properties' on the right-panel of the Design Canvas. For eg: Arrow: GREEN and Cone: AMBER

  • Click on the 'Toggle' icon from the top menu bar and the to access the 'Actions and Events' tab

  • Click 'On Tap' event node from the right panel of the flow designer. Define the object as 'Arrow' from the drop-down menu.

  • Click 'Set colour' Action node from the right panel of the flow designer. Define the object as 'Cone' from the drop-down menu.

  • Connect the 'On Tap' output socket with the 'Set' input socket of the 'Set Colour' Action node.

  • Click the colour box to access the various colour options from the pallet. Choose a desired colour for the Cone. For eg: RED

  • Click the 'Wait' action node from the right panel of the flow designer. Define the time as 3 seconds. You can type or use the toggle icon to increase or decrease time.

  • Connect the 'On set' output socket of the 'Set Colour' action node with the 'Begin' input socket of the 'Wait' Action Node.

  • Select the 'On Tap' Event node, right-click on screen and select 'Clone Selection'. This will automatically clone the same node. Update the colour as BLUE

  • Connect the 'Done' output socket from the Wait Action node with the 'Set' input socket from the 'Set Colour' Action node.

Result: On Scene start>On Tap the cone will appear AMBER then change to BLUE after 3 seconds.

Sequence with Wait on Tap