Blippbuilder Documentation
  • Introduction
  • What's New
  • BLIPPBUILDER
    • Blippbuilder Desktop
      • Surface Tracking
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      • Marker Tracking
        • What Makes a Good Marker
      • Face Tracking
      • Navigating the Interface
      • Assets and 3D Objects
      • Action on Objects
        • Moving Objects
        • Rotating Objects
        • Resizing Objects
      • Manage Project
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    • Blippbuilder Mobile
      • Creating Projects
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      • Surface Gyro and Marker Tracking
      • FAQs
  • ACTIONS AND EVENTS
    • Introduction
    • Nodes
    • Sequence On Tap
    • Sequence with Wait on Tap
    • Set Colour When Scene Starts
    • Advanced Actions and Events
      • On Update
      • On Timeline Event
  • ADVANCED PROJECT
    • Create a Shadow Effect
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  • FAQs
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  • SUPPORT
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  • How-to Guides
    • Customize a Project
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On this page
  • Introduction
  • Tutorial
  • Process
  • Moving Objects by Using Keyboard and Mouse controls:
  1. BLIPPBUILDER
  2. Blippbuilder Desktop
  3. Action on Objects

Moving Objects

Understand the Blippbuilder design danvas

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Last updated 1 year ago

Introduction

This section describes the process of moving various 3D objects on the design canvas.

Tutorial

Refer the tutorial below for moving objects:

Process

There are two ways of moving objects around the STAGE.

Moving Objects by Using Keyboard and Mouse controls:

In order to understand the process of moving objects, let us consider the example of a cube. Follow the steps below:

  • Drag and drop the 3D asset into the centre of the 'STAGE'

  • To move the asset vertically, drag and move the BLUE arrow vertically

  • To move the asset vertically, drag and move the RED arrow horizontally

  • To move the asset diagonally, drag and move the YELLOW arrow diagonally

  • To move and asset in any direction, drag the YELLOW DOT anywhere on the stage

  • To move the assets towards or away from the camera, click, hold and drag the GREEN DOT towards to away.

You can also move the objects by using the interface controls. Move assets precisely by changing the values for X, Y and Z access.

Moving Objects
Blippar Documentation Centre
Design Canvas