Blippbuilder Documentation
  • Introduction
  • What's New
  • BLIPPBUILDER
    • Blippbuilder Desktop
      • Surface Tracking
      • Gyro Tracking
      • Marker Tracking
        • What Makes a Good Marker
      • Face Tracking
      • Navigating the Interface
      • Assets and 3D Objects
      • Action on Objects
        • Moving Objects
        • Rotating Objects
        • Resizing Objects
      • Manage Project
      • Manage Team
    • Blippbuilder Mobile
      • Creating Projects
      • Manage Project
      • Surface Gyro and Marker Tracking
      • FAQs
  • ACTIONS AND EVENTS
    • Introduction
    • Nodes
    • Sequence On Tap
    • Sequence with Wait on Tap
    • Set Colour When Scene Starts
    • Advanced Actions and Events
      • On Update
      • On Timeline Event
  • ADVANCED PROJECT
    • Create a Shadow Effect
    • Customization
    • Publish to Socials
  • FAQs
    • WebAR FAQs
    • Sketchfab FAQs
    • Microsoft Teams FAQs
    • AppAR FAQs
    • Blippbuilder FAQs
    • Blippbuilder New Pricing FAQs
  • SUPPORT
    • Contact Support
    • Blippbuilder Pricing
    • Release Notes
  • How-to Guides
    • Customize a Project
    • Manage Team
    • Restore a Project
    • Open URL on Tap
    • Import Assets from Sketchfab
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  1. ACTIONS AND EVENTS

Set Colour When Scene Starts

Learn to build sequence of events

PreviousSequence with Wait on TapNextAdvanced Actions and Events

Last updated 10 months ago

Follow the steps of create a sequence when a scene starts:

  • Add two objects from the in-built 3D library on the Design Canvas For eg: Cone and Arrow

  • Apply any colour to the objects from the 'Basic Properties' on the right-panel of the Design Canvas. For eg: Arrow: GREEN and Cone: NO COLOUR

  • Click on the 'Toggle' icon from the top menu bar and the to access the 'Actions and Events' tab

  • Click 'On Scene Start' event node from the right panel of the flow designer. Define the object as 'Arrow' from the drop-down menu.

  • Click 'Set colour' Action node from the right panel of the flow designer. Define the object as 'Cone' from the drop-down menu.

  • Connect the 'On Scene Start' output socket with the 'Set' input socket of the 'Set Colour' Action node.

  • Click the colour box to access the various colour options from the pallet. Choose a desired colour for the Cone. For eg: RED

Result: The Colour of the Object Cone will appear RED in the preview result upon SCENE START

Set Colour Upon Scene Start for an Object